Yea, I abandoned this place as I have done to lo, many online journals before it. Just lost interest. In blogging about the campaign I was running as well as running the campaign I was running. And instead of copping to my disinterest to my players and putting it out on the table - what should we do about this? - I just went on running it in a distinctly lackluster manner. Sorry, guys.
Shawn is running a campaign now, based on a 3.5 city build called Ptolus. It's pretty damned fun so far. I've been thinking about why I lost interest in my campaign and what it is about this one that is holding my interest. I think mine just dragged on way too long for the amount of actual plot I had, and I failed to get the players really committed to what was going on. The best part of it was the two sessions that were set in a city, and had the players clashing with local authorities and interacting with NPCs more than once. I spent most of the campaign trying to give my players what I thought they wanted, not what really gets me interested in a game.
Shawn's story is winding up, or at least the first leg of a longer, more involved story that he has percolating, and he advanced the idea of each of us taking the reins for a short 1-2 session story set in Ptolus. This would give him a break and let the others have a shot behind the screen. Rob's been talking about running a campaign at some point, and a short test run of how the dice roll on the other side would be good practice. And I've been thinking a lot about how my campaign worked (and didn't work) and I'd like to give it another shot.
If I go on with this journal, I think it'll be more in this vein, rather than recaps of sessions. I'm following the Burning Alpha of the Dresden Files rpg that Evil Hat is developing with interest, I'm attempting to get my friend Erik to run some Unknown Armies, I would like to do some more DRYH if I can get anyone interested (anyone know a good application to roll dice online?). D&D is fun, but there's a whole world of other tabletop RPGs out there that I've hardly begun to see.
Shawn is running a campaign now, based on a 3.5 city build called Ptolus. It's pretty damned fun so far. I've been thinking about why I lost interest in my campaign and what it is about this one that is holding my interest. I think mine just dragged on way too long for the amount of actual plot I had, and I failed to get the players really committed to what was going on. The best part of it was the two sessions that were set in a city, and had the players clashing with local authorities and interacting with NPCs more than once. I spent most of the campaign trying to give my players what I thought they wanted, not what really gets me interested in a game.
Shawn's story is winding up, or at least the first leg of a longer, more involved story that he has percolating, and he advanced the idea of each of us taking the reins for a short 1-2 session story set in Ptolus. This would give him a break and let the others have a shot behind the screen. Rob's been talking about running a campaign at some point, and a short test run of how the dice roll on the other side would be good practice. And I've been thinking a lot about how my campaign worked (and didn't work) and I'd like to give it another shot.
If I go on with this journal, I think it'll be more in this vein, rather than recaps of sessions. I'm following the Burning Alpha of the Dresden Files rpg that Evil Hat is developing with interest, I'm attempting to get my friend Erik to run some Unknown Armies, I would like to do some more DRYH if I can get anyone interested (anyone know a good application to roll dice online?). D&D is fun, but there's a whole world of other tabletop RPGs out there that I've hardly begun to see.

