We did character creation together and then one of the players had to bail, so it was a short session. Julian had played before, so I took the other two guys through a little bit of gameplay just to get them up to speed. I'll be using this blog to record the session so I have something to look back at when I (inevitably) start forgetting details.
Some great powers and paths here, can't wait to start messing with them for real.
Characters:
Arnold Ross (Julian), a misanthropic accountant with OCD, he’s being tailed by crowds of feral, ninja, light fearing children and kept awake by the ticking of a clock that doesn’t exist.
Exhaustion Talent: Puzzle solving, pattern resolution, the ability to see things in their proper place.
Madness Talent: “Things Fall Apart / The Center Cannot Hold” Chaos is the bane of his life, but also his eager, willing dog.
Jim “Mack” Mackinaw (Allen), a slacker suffering from existential angst. His best buddy fell asleep and then slowly stopped, well, existing. Now everyone’s forgotten that he ever did exist, and Mack thinks he’s next…
Exhaustion Talent: Con artist – he’s really really good at making people believe him.
Madness Talent: “Out of Step” He can take a step outside the consensual reality for a period of time. People and events can’t affect him. While this is useful, it’s also likely to be fairly fundamentally disturbing, given his concerns.
George Wilkinson (Mike), a highly upset middle manager. He’s a Negative Nancy, the kind of guy who never gets invited to the bar, and makes his coworkers want to stick a plastic fork in his eye at office parties. Underneath, though, he just wishes he were happy, that the world was a better place. He just wants to sing.
Exhaustion Talent: He’s a tough son of a bitch, for such a middle aged office softy.
Madness Talent: “Part of Your World” He can make you want to sing. He wants you to see his vest. Say it loud and there's music playing, say it soft and it's almost like praying. Once more, with feeling!

